Rob-omb's Quest: The Guide

By Videogamerpat

Okay here's the scoop. I have many people complain to me as to the whereabouts of certain secret exits. They are lost and need my help. I mean, I can't blame 'em, the exits are well hidden.

I'm so awesome! *smiles*

But anywayz... This guide is intended to help you find the secret exits that you have been pulling your hair out to locate. I severely hope you use this guide as a helper for the truly lost, and not a strategy guide to cheat your way through the game...

But for those of you who do wish to use the guide to find helpful areas, hints, and items, I have included the location of any alternate paths as well as the location of any hidden Yoshis (aka Chogibis).
 

World 1: Bombino Island

Bob-omb Village
Secret Exit: This is one of those levels where you may not have known another exit even existed. Anyway, this one's pretty easy. To obtain the secret exit, simply go down the third green pipe after the Mid-Gate.
Secret Path(s): Enter the first house after the Mid-Gate to find a room with a Bob-omb Chucker. Just run to the left to gain a hidden 1-Up.
Secret Chogibi: None

Bombino Island 1
Secret Exit: None
Secret Paths: While using Yoshi, eat one of the blue Koopas around the slanted pipe, and fly upwards. You'll come to a hidden pipe.
Secret Chogibi: If you can't see this one, then you, my friend, are an idiot.

Bombino Island 2
Secret Exit: None
Secret Paths: Go down the first warp pipe just after the long downward-slanted hill.
Secret Chogibi: Jump along the Note Blocks at the beginning of the stage to reach a hidden vine, leading to a blue Chogibi.

Bombino Island 3
Secret Exit: None
Secret Paths: While riding a Yoshi, jump onto the Bob-omb Chucker's platform. From there, move along the Muncher path to reach a coin heaven.
Secret Chogibi: Head to the bottom of the gray structure in the level to find an orange Yoshi.

Hop's Castle
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Secret Village Path
Secret Exit: None
Secret Paths: This kinda applies. At the end of the level, grab the first and NOT the second ? Ball.
Secret Chogibi: None

Orange Switch Place
Secret Exit: None
Secret Paths: None
Secret Chogibi: None
Interesting Note: The path and location of this area should be obvious from the larger overworld map.
 

World 2: Up-Up Plains
Notice the oxymoron. The world is almost all a vine level. And plains? See... eh? Whatever...

Up-Up Plains 1
Secret Exit: Grab the hidden Chogibi as described below. Then, travel left from that area and jump. Now hop off of the Chogibi to enter the area underneath the land mass...
Secret Paths: None
Secret Chogibi: Right after the huge landmass, there is a downwards progression of Note Blocks. Somewhere in the middle you should notice a coin. Fall down at that spot to find your Chogibi.

Up-Up Plains 2
Secret Exit: None
Secret Paths: Oooh... A big one. Ok, first you need a Chogibi, perferably blue. Now, near the end of the level, there should be a few hopping Toads. Eat one, and fly up and left. Travel along that path until you find that pipe. Congratulations! You found the green switch palace! Note: This is the ONLY way to get the Rocket upgrade.
Secret Chogibi: At the end of the line platform's path, do not jump off. Follow it down to find a blue Chogibi.

Up-Up Plains 3
Secret Exit: None
Secret Paths: See below.
Secret Chogibi: Ok, the first semi-necessary Chogibi. Simple, enter the first pipe you see in the level. Simple as pie. And I like pie... Mmm...

Up-Up Ghost House
Secret Exit: Ok, one of my hardest. I feel like a jerk. Anyway, at the second room of the level, right at the exit door, jump into the right wall. From there, figure out the invisible maze. Hint: Somewhere in the "maze" you have jump up and to the right...
Secret Paths: A joke path poking fun at the obvious exit in my first version. At the end of the water segment, fall to the bottom of the water and walk through the hole in the wall...
Secret Chogibi: At the outside room of the secret exit, ride the Bob-omb Chucker's block and jump when it is at the leftmost position for a Note Block. Go atop the house, claim the 1-Up, and jump again around the middle of the house for another Note Block.

Up-Up Plains 4
Secret Exit: Head down and to your right. Go all the way right and you come to the key. Note: It will not be there if you failed to get the green switch block.
Secret Paths: The correct path is down, right, up, through the pipe. Then go up and to your right after the pipe room.
Secret Chogibi: None

Big Mouth's Castle
Secret Exit: None
Secret Paths: Head past the first big red door (technically the second but whatever) and, if you activated the orange and green switch blocks, you can obtain a three up moon.
Secret Chogibi: None

Up-Up Caves
Secret Exit: At the end of the level, grab the mid-way point. Now die...
Secret Paths: None
Secret Chogibi: None

Up-Up Secret House
Secret Exit: At the end of the level, you should find a P-Block. Grab it, and head to the right. Jump atop the ? Block at the end. And jump. A hidden Note Block should appear. Follow the path up, hit the switch, and go to the right...
Secret Paths: None
Secret Chogibi: None

Dark Volcano
Secret Exit: None
Secret Paths: None
Secret Chogibi: None
Note: Did you know you can access this level by pressing right on the warp pipe to world 3? Uh... whoops...

Up-Up Secret
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Up-Up Secret 2
(I consider this to be the worst level I ever made...)
Secret Exit: None
Secret Paths: None
Secret Chogibi: After the diagonal lava trip upwards, ride the raft down to find a hidden Chogibi. One that will totally glitch up and ruin the boss fight of that level... *sigh*
 

World 3: Grass Land
There is no way that I'm writing a guide for a rehash world. That... and I'm lazy...
 

World 4: Lemmy's Land

Plant Fortress
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Lemmy's Land 1
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Lemmy's Land 2
Secret Exit: During the level, you'll come to a series of floating pipes. Using Yoshi, eat a blue Toad. Then fly, from underneath, into the last pipe...
Secret Paths: At the end... be SURE to go down the green pipe...
Secret Chogibi: At the end, travel to the right, provided you activated the green and yellow switch blocks, and there you go.

Lemmy's Land 3
Secret Exit: Oh, a tough one. First, at the part where the numbered platforms are floating on the lava, jump to the right through the lavafall. Head down to find a key. Hold onto it until the end of the level. Now at the last on/off switch, let the switch be off... Continue as follows untill you reach past the end point. Now run to the right...
Secret Paths: There is a hidden coin heaven path found by hitting the on/off switches in the correct order. Don't hit the first one, then hit the next two.
Secret Chogibi: None

Lemmy's Land 4
Secret Exit: None
Secret Paths: To find a hidden coin heaven, in the beginning, use a blue Chogibi to eat a Toad. Then fly up. Also, for a hidden 1-Up, carry the spring up the flight of green block stairs. Travel to the right, and after the falling platforms, set it down, and jump on it to obtain the secret 1-Up.
Secret Chogibi: None

Lemmy's Ice Castle
Secret Exit: None
Secret Paths: At the beginning, head to the very end and grab the spring. Then travel left and place it on the small platform on the wall. Jump up.
Secret Chogibi: None

On/Off Bridge
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Lemmy's Secret 1
Secret Exit: None
Secret Paths: None
Secret Chogibi: Right past the midpoint, head up the slanted platform. Jump to find hidden Note Blocks...

Pipe Land
Secret Exit: None
Secret Paths: The correct exit for the underground maze can be found at the very end of the area. Instead of going up the pipe, go down the hole...
Secret Chogibi: At the end of the level, go down one of the warp pipes...

Lemmy's Secret 2
Secret Exit: When aproaching the thirdrd "large ship" swim underneath it. You'll find the key for the "necessary" secret exit.
Secret Paths: None
Secret Chogibi: None

Cold Blooded House
Secret Exit: In the room with the Boo fight, go to the very right. Enter the small hole in the wall to find the key.
Secret Paths: None
Secret Chogibi: None

Ice Land
Secret Exit: None
Secret Paths: At about the halfway point, a message block instructs you to melt the blocks blocking the pipe. Do just that...
Secret Chogibi: In the secret room mentioned earlier, save the P Switch for when you reach the block with the coin snake. Use it to ride the string of coins to the upper left area...
 

World 5: Ruby Isle

Ruby Isle 1
Secret Exit: Take the P Switch in the beggining of the level and take it to the vertical row of coins just before the mid-point. Hit it, and then grab the spring that falls. Take it to the wall at the very right and jump on it. Go over the wall and BINGO!
Secret Paths: None
Secret Chogibi: Right before the location of the spring for the secret exit, jump down the wall side and move right...

Radicale Highway
Secret Exit: Right after the part where you run along the Munchers with a Star, there should be a platform that falls. Ride it down and go to the left...
Secret Paths: None
Secret Chogibi: I'm sure you see it. But time is the real issue...

Forest of Illusion
Secret Exit: At the part with the giant tree trunks, a spring board is concealed behind the third tree. Use it to jump up and run to the right. You'll eventually come down with the key in hand right at the key hole.
Secret Paths: None
Secret Chogibi: None
Note: This level is SUPPOSED to be glitchy. Deal with it...

Ruby Fortress
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Desert Land
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Desert Pyramid
Secret Exit: None
Secret Paths: None
Secret Chogibi: Right at the beginning of the level, run to the left. You should go through the wall...

Ruby Isle 2
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Ruby Isle 3
Secret Exit: None
Secret Paths: To finish the level without dieing, fall down the first hole before the level exit and head right. You should be able to continue to the real goal... Also to finish the level early if you're low on time, take the same path but ride a Yoshi instead...
Secret Chogibi: Right where you get to the Bob-omb Chucker after the midway point, ride his blocks up to get the secret Chogibi... (Coming soon)

Kootie Pie's Fortress
Secret Exit: None
Secret Paths: The correct path for the end of the level is the second door. Grab the spring, go up the pipe, take the spring all the way to the right and use it, then go through the 2 door and take the second door...
Secret Chogibi: None

Blooper Cave
Secret Exit: None
Secret Paths: None
Secret Chogibi: Non
 

World 6: Two Towers

Water Land
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Koopa Troopa Beach
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Two Towers 1
Secret Exit: On the line-guided path in the end, continue to ride the platfrom, even after the ride has ended. It should take you to the left to a box containing Chogibi Wings. Use them to fly to the bonus area containing a key and keyhole.
Secret Paths: Chogibi Wings... look above.
Secret Chogibi: Just before the line-guided path, there should be a progression of platforms that go diagonally downward. On the second to last step on the platform, fall to the right to find a Chogibi and a clue to the secret exit.

Two Towers 2
Note: In easy mode, getting the Toad to the end is NOT necessary.
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Two Towers 3
Secret Exit: None
Secret Paths: None
Secret Chogibi: During the fall, hug the right wall. There should be a cave containing a Chogibi.

Two Towers 4
Secret Exit: None
Secret Paths: To complete the level, you must have a Chogibi. You can obtain it by jumping just below the hanging ? Block.
Secret Chogibi: None

-Bonus- Can you win?
Hehehe... Good luck...

Bully's Castle
Secret Exit: None
Secret Paths: Now I'm sure this is probably the reason you are looking at this guide in the first place. Anyway, to escape the maze... go:
1st Junction: right
2nd Junction: right
3rd Junction: down
4th Junction: right
Now in the clearing with the green and yellow blocks, jump directly in the center. Head up the invisible Note Block path and jump over the right wall...
Secret Chogibi: None

Two Tower's Secret
Secret Exit: At the end of the level, have the launcher fire one of those Packer's Projectiles to the right. Spin jump and ride it all the way across the gap to the right to find the secret key.
Secret Paths: None
Secret Chogibi: None

Two Tower's House 2
Secret Exit: Near the end, lure two or three ghost blocks to one area and use them to travel up. The door is up there somewhere...
Secret Paths: None
Secret Chogibi: None
 

World 7: Ice Mountain

Ice Mountain 1
Secret Exit: None
Secret Paths: To get past the Muncher field head back to the warp pipes in a cross formation and jump at the bottom right of the pipe sticking out.. Note Block!
Secret Chogibi: None

Classic Wire Bridge
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Ice Mountain 2
Secret Exit: None
Secret Paths: None
Secret Chogibi: None
Wow, I should have put more thought into these levels... Oh well, your loss...

Ice Mountain 3
Secret Exit: None
Secret Paths: None
Secret Chogibi: Right after the "bone tower" at the beginning of the level, travel down the right side to find your Chogibi.

Ice Mountain 4
Secret Exit: Easy, just go down the first warp pipe...
Secret Paths: None
Secret Chogibi: None

Ice Mountain 5
Secret Exit: None
Secret Paths: None
Secret Chogibi: You can see it... You ain't blind...

Ice Mountain 6
Secret Exit: Near the end of the level, there is a "maze" with three entrances. Take the entrance that requires a Torch power-up to find the goal...
Secret Paths: Near the part with multiple tiny pipes, go down the one that isn't floating. There, you'll be taken to a room with... TWO COINS?! Oh well, leave the room the way you came in. You may notice a slight difference in the level... ^_^
Secret Chogibi: Near the end level maze, take the mushroom path (aka the brick block path). (Coming soon)

Kooky's Castle
Secret Exit: None
Secret Paths: Travel up the winding bridge path about halfway through the second part of the level to obtain a 1-Up.
Secret Chogibi: None
 

World 8: Dark Land

Dark Land 1
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Dark Land 2
Secret Exit: Near the end of the level, there are two yellow pipes. Take the first down to enter a room where red and green blocks are both required to have been activated. PS: Don't try to bring a Toad head thing in to destroy the breakable wall, it won't work.. trust me...
Secret Paths: None
Secret Chogibi: Right past the mid-point where the diagonal platforms come out of the lava, jump down and hug the leftmost wall. Travel all the way to the left to find a hidden pipe.

Dark Land 3
A little hint: Try turning off the lights in your room to eliminate glare.
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Dark Ghost House
Secret Exit: Oh, this one is fun. At about the end of the level, there should be a Ghost Lakitu. Spin jump on him to ride across the gap. There grab the P-Switch and go down the first pipe. Then, go up the vine whilst holding the P-Switch. THEN, travel all the way to the left, ignoring the coin door, and hit the P-Switch... Fun times...
Secret Paths: Same as above, just DON'T ignore the coin door. In that room you'll find coins, Torch power-ups, and a clue to the secret exit.
Secret Chogibi: None

Dark Moat
Secret Exit: None
Secret Paths: OH! The required puzzle exit. I'm sure you have tried to finish the level, only to die by falling in lava, right? Well, the way to overcome this is really quite simple. Just grab the spring in the very beginning of the level and bring it to the end. When you cross the finish gate, you'll obtain a Mushroom, grow, and be unable to fall into the lava. Nifty!
Secret Chogibi: None

Castle Koopa
Secret Exit: None
Secret Paths: None
Secret Chogibi: None
 

END of the game... right? Wrong! There are still two more worlds left to go! If you have discovered the secret exit in the Dark Ghost House, you know that you need to clear the three levels in Sky Land to knock down a barring gate. But the problem is, the three levels are accesible only from three separate locations on the map. The three levels that lead to them are Up-Up Secret House, Blooper Cave, and Two Towers Secret House...
 

World 9: Sky Land

Sky Land 1
Secret Exit: None
Secret Paths: Using a Chogibi (see below), head across the Muncher field at the end of the level.
Secret Chogibi: Right at the part where you see a lakitu, steal his cloud and ride up.

Sky Land 2
Secret Exit: None
Secret Paths: Awesome time! For a quick finish of the level, just swim really high up quickly at the begining of the level...
Secret Chogibi: None

Sky Land 3
Secret Exit: None
Secret Paths: Just make sure you have activated all the switch blocks and the pathway should open.
Secret Chogibi: None

Bully's Sky Castle
Secret Exit: None
Secret Paths: None
Secret Chogibi: None
 

World 10: Bob-omb Battlefield

Bob-omb Battlefield 1
Secret Exit: As soon as you enter the second room, head back through the pipe you came in from. Now, spin jump to destroy the blocks and grab the key. Proceed back once again through the entrance pipe to that room.
Secret Paths: At the end of the first room, ride the Bob-omb Chucker's platform over the wall to find a level shortcut.
Secret Chogibi: Same as above, but there is a Chogibi there...

Bob-omb Battlefield 2
Secret Exit: None
Secret Paths: None
Secret Chogibi: Non

Giant Land
Secret Exit: None
Secret Paths: Did you know that you can enter down various pipes of the level to change from big to small? Try it! Using it makes it possible to grab the green block in the first room when small and the ? Block in the second room while in big land (ride the Bob-omb thing to get it).
Secret Chogibi: None

Radicle Highway 3
Secret Exit: None
Secret Paths: None
Secret Chogibi: None

Castle Summit
Secret Exit: None
Secret Paths: If you die after obtaining the midway point, travel left. You'll find a hidden warp pipe leading to an alternate path.
Secret Chogibi: None
 

Well, there you have it. I hope you use this guide wisely whilst you enjoy the awesomeness (lousiness) of my awesome (lousy) game! I'd like to thank FuSoYa for making the wonderful editor that I used for the game and everyone else who helped me along the way... Yeah... I love all you guys... >.>

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